Here's a simple example of how to modify pickling behavior for a class. The TextReader class opens a text file, and returns the line number and line contents each time its readline() method is called. If a TextReader instance is pickled, all attributes except the file object member are saved. When the instance is unpickled, the file is reopened, and reading resumes from the last location. The __setstate__() and __getstate__() methods are used to implement this behavior.
class TextReader:
"""Print and number lines in a text file."""
def __init__(self, file):
self.file = file
self.fh = open(file)
self.lineno = 0
def readline(self):
self.lineno = self.lineno + 1
line = self.fh.readline()
if not line:
return None
if line.endswith("\n"):
line = line[:-1]
return "%d: %s" % (self.lineno, line)
def __getstate__(self):
odict = self.__dict__.copy() # copy the dict since we change it
del odict['fh'] # remove filehandle entry
return odict
def __setstate__(self,dict):
fh = open(dict['file']) # reopen file
count = dict['lineno'] # read from file...
while count: # until line count is restored
fh.readline()
count = count - 1
self.__dict__.update(dict) # update attributes
self.fh = fh # save the file object
A sample usage might be something like this:
>>> import TextReader
>>> obj = TextReader.TextReader("TextReader.py")
>>> obj.readline()
'1: #!/usr/local/bin/python'
>>> # (more invocations of obj.readline() here)
... obj.readline()
'7: class TextReader:'
>>> import pickle
>>> pickle.dump(obj,open('save.p','w'))
If you want to see that pickle works across Python processes, start another Python session, before continuing. What follows can happen from either the same process or a new process.
>>> import pickle
>>> reader = pickle.load(open('save.p'))
>>> reader.readline()
'8: "Print and number lines in a text file."'
See Also:
See About this document... for information on suggesting changes.