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Move Reasons
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Move Generation
6.3 Detailed Descriptions of various Move Reasons
Attack and Defense
: Worm Attack and Defense
Threats to Attack or Defend
: Worm Threats
Multi Attack or Defense
: Combined Attacks and Defenses
Cutting and Connecting
: Cutting and Connecting moves
Semeai
: Semeai winning moves
Making eyes
: Vital eye moves
Antisuji moves
: Never play these!
Territorial moves
: Block or expand territory
Owl attack and defense
: Owl Attack and Defense
Combination Attacks
: Coordinated threats such as double ataris