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6.3.4 Cutting and connecting moves

Moves which connect two distinct dragons are called connecting moves. Moves which prevent such connections are called cutting moves. Cutting and connecting moves are primarily found by pattern matching, the C and B class patterns.

A second source of cutting and connecting moves comes from the attack and defense of cutting stones. A move which attacks a worm automatically counts as a connecting move if there are multiple dragons adjacent to the attacked worm. Similarly a defending move counts as a cutting move. The action taken when a pattern of this type is found is to induce a connect or cut move reason.

When a cut or connect move reason is registered, the involved dragons are of course stored. Thus the same move may cut and/or connect several pairs of dragons.