Previous: Dragons, Up: Worms and Dragons
You can get a colored ASCII display of the board in which each dragon
is assigned a different letter; and the different values of
dragon.status
values (ALIVE
, DEAD
, UNKNOWN
,
CRITICAL
) have different colors. This is very handy for debugging.
A second diagram shows the values of owl.status
. If this
is UNCHECKED
the dragon is displayed in White.
Save a game in sgf format using CGoban, or using the -o option with GNU Go itself.
Open an xterm or rxvt window. You may also use the Linux console. Using the console, you may need to use “SHIFT-PAGE UP” to see the first diagram. Xterm will only work if it is compiled with color support—if you do not see the colors try rxvt. Make the background color black and the foreground color white.
Execute:
gnugo -l [filename] -L [movenum] -T to get the colored display.
The color scheme: Green = ALIVE
; Yellow = UNKNOWN
;
Cyan = DEAD
and Red = CRITICAL
. Worms which have been
amalgamated into the same dragon are labelled with the same letter.
Other useful colored displays may be obtained by using instead:
The colored displays are documented elsewhere (see Colored Display).